Part of a 3-aircraft contracted piece of artwork, this was the first aircraft I ever built to have a medium-high accuracy/realistic cockpit and shader rig from the start. Initially panel lines were just made using bump-maps, but eventually I ended up completely rebuilding the skin of the aircraft and modelling the panel lines (first time I did it on a model). Was a pain, but well worth the effort.
Full WIP Archive:
https://imageshack.com/a/3K4M/1